Methods: Difference between revisions
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| Line 81: | Line 81: | ||
* [[Mesh\Scalar field\Smooth | Smooth]] | * [[Mesh\Scalar field\Smooth | Smooth]] | ||
* [[Mesh\Scalar field\Enhance | Enhance]] | * [[Mesh\Scalar field\Enhance | Enhance]] | ||
=== Polyline === | |||
* [[Polyline\Sample points | Sample points]] | |||
=== Plane === | === Plane === | ||
| Line 86: | Line 89: | ||
* [[Fit Plane | Fit]] | * [[Fit Plane | Fit]] | ||
* [[Plane\Edit and Create | Edit]] | * [[Plane\Edit and Create | Edit]] | ||
* [[Plane\Flip | Flip]] | |||
* [[Plane\Compare | Compare]] | |||
=== Sensors === | === Sensors === | ||
| Line 91: | Line 96: | ||
==== Sensors \ TLS/GBL [[Image:SensorSymbol.png]] ==== | ==== Sensors \ TLS/GBL [[Image:SensorSymbol.png]] ==== | ||
* [[Sensors\Ground Based Lidar\Create | Create]] | * [[Sensors\Ground Based Lidar\Create | Create]] | ||
* [[Sensors\Ground Based Lidar\Show Depth Buffer | | * [[Sensors\Ground Based Lidar\Show Depth Buffer | Creat/show Depth Buffer]] | ||
* [[Sensors\Ground Based Lidar\Export Depth Buffer | Export Depth Buffer]] | * [[Sensors\Ground Based Lidar\Export Depth Buffer | Export Depth Buffer]] | ||
* [[Sensors\Ground Based Lidar\Compute Points Visibility With Depth Buffer | Compute points visibility with depth buffer]] | * [[Sensors\Ground Based Lidar\Compute Points Visibility With Depth Buffer | Compute points visibility (with depth buffer)]] | ||
==== Sensors \ Camera Sensor [[Image:DbCamSensorSymbol.png]] ==== | ==== Sensors \ Camera Sensor [[Image:DbCamSensorSymbol.png]] ==== | ||
| Line 101: | Line 106: | ||
==== Sensors \ Other ==== | ==== Sensors \ Other ==== | ||
* [[Sensors\View from sensor | View from sensor]] [[Image:DbViewportSymbol.png]] | * [[Sensors\View from sensor | View from sensor]] [[Image:DbViewportSymbol.png]] | ||
* [[Sensors\Compute ranges | Compute | * [[Sensors\Compute ranges | Compute Ranges]] | ||
* [[Sensors\Compute scattering angles | Compute | * [[Sensors\Compute scattering angles | Compute Scattering Angles]] | ||
=== Scalar fields === | === Scalar fields === | ||
Revision as of 21:46, 29 July 2020
Menus
Here are described all the methods of CloudCompare in the order they appear in the menu.
(version: 2.11)
File
- Open

- Open Recent... (open recent files)
- Save

- Global Shift settings
- Primitive factory

- 3D mouse > Enable

- Gamepad > Enable

- Close all (close all loaded entities)
- Quit (should be pretty clear!)
Edit
- Clone

- Merge

- Subsample

- Apply transformation
- Multiply/Scale
- Translate/Rotate

- Segment

- Crop
- Edit global shift and scale
- Toggle (recursive) submenu
- Delete (delete the selected entities)
Colors
- Set unique

- From Scalar fields
- Colorize
- Levels
- Height ramp
- Convert to grey scale
- Convert to scalar field
- Interpolate from another entity
- Enhance with intensities
- Clear (remove the color field of the selected entities)
Normals
- Compute

- Invert
- Orient normals > With Minimum Spanning Tree
- Orient normals > with Fast Marching
- Convert to > HSV colors
- Convert to > Dip & Dip direction SFs
- Export normals to SF(s)
- Clear (remove normals from the selected entities)
Octree
Grid
Mesh
- Delaunay 2.5D (XY plane)
- Delaunay 2.5D (best fit plane)
- Surface between two polylines
- Mesh scan grids
- Convert texture/material to RGB

- Sample points

- Smooth (Laplacian)
- Subdivide
- Flip triangles
- Measure surface
- Measure volume
- Flag vertices by type
Mesh \ Scalar field
Polyline
Plane
Sensors
Sensors \ Other
Scalar fields
- Show histogram

- Compute stat. params

- Gradient

- Gaussian filter

- Bilateral filter

- Filter by Value

- Convert to RGB

- Convert to random RGB
- Rename
- Add constant SF

- Add point indexes as SF
- Export coordinate(s) to SF(s)
- Set SF as coordinate(s)
- Interpolate from another entity
- Arithmetic

- Color Scales Manager

- Delete
(deletes the active scalar field of the selected entities) - Delete all (!) (deletes all scalar fields of the selected entities)
Waveform
Tools
Clean
Projection
- Unroll
- Rasterize

- Contour plot to mesh
- Export coordinate(s) to SF(s)
- Create surface between two polylines
Registration
Distances
Volume
Statistics
Segmentation
Fit
Batch export
Other
- Compute geometric features (v2.10+)
- Density (v2.9)
- Curvature (v2.9)
- Roughness (v2.9)
- Remove duplicate points
Display
- Full screen

- Full screen (3D view)

- Refresh

- Toggle Centered Perspective

- Toggle Viewer Based Perspective

- Show cursor coordinates
- Lock rotation about vert. axis
- Enter bubble-view mode
- Camera link
- Render to File
- Display options

- Camera settings

- Save viewport as object

- Adjust zoom
- Test Frame Rate
Lights
Shaders & Filters
- Remove filter
- dynamically loaded shaders & filters: qEDL, qSSAO, etc.
Active scalar field
Other
Plugins
Dynamic content (depends on the current version/platform).
Go to the Plugins section for the full list.
3D Views
- New
- Close
- Close All
- Tile
- Cascade
- Next
- Previous