Search found 7384 matches
- Mon Aug 29, 2011 9:41 am
- Forum: Issues, bugs, etc.
- Topic: Issue with displaying negative scalars
- Replies: 9
- Views: 11000
Re: Issue with displaying negative scalars
Hello Dimitri, here is a first peak on the new 'color scale' system. - I've found very neat widgets to handle intervales (Qxt library 'SpanSlider' - libqxt.org). It should help to better understand how the sliders work. - I've added options in the 'Display settings' dialog to handle the color scale ...
- Sat Aug 13, 2011 2:21 pm
- Forum: Issues, bugs, etc.
- Topic: Issue with displaying negative scalars
- Replies: 9
- Views: 11000
Re: Issue with displaying negative scalars
Hello Dimitri, It's true that the sliders are a bit limited while already quite complicated... With the system you propose, how do you handle saturation near 0 ? For example to have a constant color between -2 and 2 and regular color ramps between -10:-2 and 2:5 ? But I get your point and I'll try t...
Re: Plugins
You can send me your errors by email.
Did you update the 'start_msvc.bat' paths ?
Did you update the 'start_msvc.bat' paths ?
- Thu Jul 07, 2011 8:34 pm
- Forum: Issues, bugs, etc.
- Topic: EDL and bounding box
- Replies: 4
- Views: 5128
Re: EDL and bounding box
Is this in 'perspective' mode? I didn't tried EDL in this mode!
I will disable the "zoom" following effect for perspective modes if this is not satisfactory.
I will disable the "zoom" following effect for perspective modes if this is not satisfactory.
Re: Plugins
Hello,
you don't have to compile Qt for MSCV anymore. Just download the standard "VS 2008" version (http://qt.nokia.com/downloads/downloads#qt-lib) and install it. Then install the "Qt Visual Studio Add-in" (same page).
you don't have to compile Qt for MSCV anymore. Just download the standard "VS 2008" version (http://qt.nokia.com/downloads/downloads#qt-lib) and install it. Then install the "Qt Visual Studio Add-in" (same page).
- Tue Jul 05, 2011 6:52 pm
- Forum: Issues, bugs, etc.
- Topic: EDL and bounding box
- Replies: 4
- Views: 5128
Re: EDL and bounding box
I would answer: both! In fact, the computation is done in "screen space", and we should give to the shader the actual bounding box of what's actually visible and not the whole bounding box (but of course, it's much harder to compute in real time). However, there are first approximations th...
- Tue Jun 28, 2011 7:46 pm
- Forum: Issues, bugs, etc.
- Topic: [FIXED] Large coordinates does not display properly
- Replies: 11
- Views: 11675
Re: Large coordinates does not display properly
This strategy has been implemented in the last version (28 June 2011). Proper restoration on save works only with all ASCII formats (asc, obj, etc.) and the LAS format (the other formats use 32 bits representations of coordinates for storage, so restoration is not possible).
Re: Plugins
Ho, there's still hope, but it will take some time!
Re: Plugins
It's already available in the Visual 2008 version. For this, you just have to download the sources, and launch the project with the 'start_visual.bat' file (XP) or 'start_visual_x64.bat' (Vista/Seven 64 bits) in the 'trunk\qCC\msvc\VC9' folder. You'll also need a Visual compatible version of Qt and ...
- Wed Jun 22, 2011 8:16 pm
- Forum: Issues, bugs, etc.
- Topic: height grid projection issue [RESOLVED]
- Replies: 1
- Views: 3537
Re: height grid projection issue
Oh! What a shame ...
I fixed this and the new version (22 June) is now online.
Thanks for the feedback,
I fixed this and the new version (22 June) is now online.
Thanks for the feedback,