Mesh\Flip triangles

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Revision as of 05:24, 2 December 2023 by Daniel (talk | contribs) (Created page with "== Menu == This tool is accessible via the 'Edit > Mesh > Flip triangle' menu entry. == Description == This tool changes the order of the vertices of every triangle in the...")
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Menu

This tool is accessible via the 'Edit > Mesh > Flip triangle' menu entry.

Description

This tool changes the order of the vertices of every triangle in the selected mesh(es). Instead of ABC, the new order will be ACB. This allows to fix a classical issue where automatically generated normals (see Edit > Normals > Compute) are oriented in the wrong direction, due to the fact that CloudCompare uses the 'direct order/convention' to compute normals.